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Exploiting Game Technology

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Linköping

How can organizations outside the entertainment sector get access to expertise from the gaming industry?

Arranged by: 
AI Sweden
Visual Sweden and East Sweden Game

Modern games are powered by cutting-edge technology; AI, visualization, simulation and complex real-time systems - often combined in game engines such as Unreal and Unity. But how can organizations outside the entertainment sector get access to expertise from the gaming industry? How do we bridge cultural differences between game developers and other companies?

East Sweden Game teamed up with AI Sweden and Visual Sweden to investigate this to perform two exciting pilot projects with NFC and Norrköping Airport.

Welcome to an exciting event where we present our findings and show inspiring demos!

Agenda

  • Introduction with Lena Klasén (LiU) and the project managers
  • “Sweden's position in the game industry and how Östergötland has become a leading cluster for game developers” - Stefan Lampinen, Game Advisor
  • “Needs in criminal investigation with advanced visualization” - National Forensic Centre
  • Crime Scene Investigation demo in Unity” - Lutra Interactive
  • “Digital Twin demo of Norrköping in Unreal” - NorthBit
  • FIKA AND MINGLE - fly a virtual drone in a digital twin of Norrköping Airport
  • “Lessons learned from Exploiting Game Tech” - East Sweden Game
  • Questions, final reflections and discussions about the future

Place:
The Auditorium in the house Spektrum, Ebbepark Linköping. It is free and available for everyone. This event will be held in English.

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